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Battletech battlemaster
Battletech battlemaster












battletech battlemaster

Adjusts max Jump Jets on both Zeus chasisdef files to be 4 (instead of 3).Adjust chassis intial weight for CTF-4X.Adjust damage value of Binary Lasers to 61 - to allow for head caps.ADDED additional Shops json files to have 'Mech salvage appear throughout the game.Adjusted Turret armor on Striker LRM & Striker SRM to be 110 instead of 120.Slight adjustment to Movement profiles (no change to speeds, just animations).ADDED Panther PNT-9ALAG, Urbanmech UR-60C & Enforcer ENF-3R.Based on the +2, it should be a 4 (as it is on the LRM20_2-Delta) instead of 5. LRM5_2-Delta, LRM10_2-Delta & LRM15_2-Delta all have the incorrect Instability values.SRM6_2-Holly : Appears to have a type giving it -5 accuracy, instead of -2.vehicledef files with extra commas - AmmoTransport, Mobile HQ, Mobile HQ Armored.vehiclechassisdef files with extra commas - Schrek, SLDFDroneHeavy, SLDFDroneMedium, TargetVehicle2.Striker - Adjusted Turret armor to be 110 instead of 120.

battletech battlemaster

Scorpion - Machine is in Turret and should be in Front.Demolisher - Added missing 4th ton of AC/20 ammo.Also added missing comma to vehiclechassisdef. Bulldog - Missing Machine Gun, so it has been added to vehicledef file.APC_Wheeled - Armor and Internals on Turret appear to be in error (they match the APC_Sleipner) and they have been adjusted to the Technical Readout Values.So tonnage has been adjusted and extra points of missing armor were added. APC_Vagr - Stats imply it is a Heavy Vehicle, and internals imply it is 65 tons.chassisdef Spider SDR-5V - Adjusted max head armor to 45.chassisdef Atlas AS7-D - moved AC/20 ammunition up from the legs into the RT.chassisdef Trebuchet TBT-5N - fixed max CT armor to be 160 (instead of 120).chassisdef Zeus ZEU-6S - fixed max Jump Jets to be 4 (instead of 3).

battletech battlemaster

  • mechdef Highlander HGN-733P - fixed loadout (HS & JJ in arms instead of Torso and Head).
  • Moved additional point to rear Center torso.
  • mechdef Highlander HGN-732b, 733 & 733P - Adjusted armor to match TRO.
  • chassisdef Thunderbolt TDR-5S has text adjusted to correct typo - now says "armed and heavily armored" instead of "armored and heavily armored".
  • mechdef & chassisdef Griffin GRF-4N has text adjusted to show it as the era appropriate GRF-2N.
  • chassisdef Commando COM-2D - Adjusted max head armor to 45.
  • chassisdef Commando COM-1B - Adjusted max head armor to 45.
  • mechdef & chassisdef Commando COM-1B has text adjusted to fix typo of "IB" intead of "1B".
  • mechdef & chassisdef Black Knight BL-6b-KNT has text adjusted to denote the modern variant is the BL-7-KNT.
  • mechdef & chassisdef Black Knight BL-6-KNT has text adjusted to show it as the era appropriate BL-7-KNT.
  • Adjusted Agra Medium Laser heat to 12 (to match the new Medium Laser heat).
  • Adjusted Tronel Large Laser heat to 27 (to match 1.5 x the new Large Laser heat).
  • Adjusted Binary Laser Cannon + heat to 33 (to adjust for the -3 heat jacket bonus).
  • Adjusted Binary Laser Cannon heat to 36 (to match the double the new Large Laser heat).
  • Adjusted all Assault 'Mech Chassis to have 200 Stability.
  • Adjusted all Heavy 'Mech Chassis to have 160 Stability.
  • Adjusted all Medium 'Mech Chassis to have 130 Stability.













  • Battletech battlemaster